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 Pierrot's sprites progress

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Dewbers
Lazy Kitsune
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Lazy Kitsune
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Pierrot's sprites progress Empty
PostSubject: Pierrot's sprites progress   Pierrot's sprites progress EmptyFri May 20, 2011 4:11 am

Nekkid Perry lol.
Here's what I sketched so far. I'm giving him about 2-3 expressions and 2 outfits for each pose when I ink it over.

Left to right: Annoyed, charming, maniacally monologuing, psycho

Pierrot's sprites progress Unleddd
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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptyFri May 20, 2011 5:03 pm

HOT, So we should make full body spitey thingys got it,
Now to get these things going ;D
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Lazy Kitsune
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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptySun May 22, 2011 9:02 pm

Made another pose while reading through the script. He needed a "thinking" pose. xD

Pierrot's sprites progress Untitl10
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Hutt

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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptyWed May 25, 2011 10:14 am

So it's recommended that we have some of the script figured out before drawing 'em?
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Lazy Kitsune
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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptyWed May 25, 2011 9:24 pm

Hutt wrote:
So it's recommended that we have some of the script figured out before drawing 'em?
Yeah, it makes it much easier, but if you know their general reactions, then it's okay to sketch them out and polish them later. You can always add and subtract sprites anytime. ^^
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LollipopBoy

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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptySun May 29, 2011 5:42 pm

That's so smart...
to start the script first. XDD

Though I do have one of Tyke's already done...
cause the idea was there and I know it's usable ;D
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Lazy Kitsune
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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptySun May 29, 2011 9:41 pm

Nah, that's good Bowie. The more sprites available, the more expressive your character will be in the game. xD /Captain Obvious OTL
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LollipopBoy

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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptySun May 29, 2011 9:47 pm

LOOOL TRUE THAT.
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Skittles

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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptyMon Jun 20, 2011 7:52 pm

Do we have to do full-body AND close up or full body OR close up? ;;
or...idek. orz
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mytwitchyfoxnose

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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptyMon Jun 20, 2011 11:34 pm

As many have seen I've posted one pose,but to have a few others is a good idea...and i'm trying to figure out a script before i do the rest. > <
Maybe from the waist up would be the best for the poses,right?
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PostSubject: Re: Pierrot's sprites progress   Pierrot's sprites progress EmptyTue Jun 21, 2011 10:16 am

mytwitchyfoxnose wrote:
As many have seen I've posted one pose,but to have a few others is a good idea...and i'm trying to figure out a script before i do the rest. > <
Maybe from the waist up would be the best for the poses,right?

Actually, I think it'd be better to do full body poses so the heights can be portrayed as accurately as possible and so we can minimize mistakes when the characters are interacting. C:
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